Advanced Games Engine Creation Module
Grade for the module: First
For this assignment, I was asked to design and implement, in C++ / OpenGL, a game based on a given scenario. That scenario being to implement Dodge Ball in C++/OpenGL. I had to be able to show that I was able to conform to the given brief for level 1.
However, for level 2 I was able to design it myself, extending what I had made for the level 1 scenario to develop level 2.
I also had to fully document the technical design of my game, this included detailed class diagrams showing my programming structure.